Yup. I'm still active. Muahahahaha. :P *I Will Survive starts playing.* TURN THAT BLASTED 70'S MUSIC OFF! :P

So, before I get to the elephant in the room, I'm going to get this bit of news out of the way: Norton Family has broken. Yes, you read that correctly. Norton Family will now let me freely go anywhere on the internet as if it wasn't there at all! *Hears cheers of joy from crowd.* :P

Now then, you're probably wondering what the "elephant in the room" is, right? Well, here's the thing: on Monday, in my Video and Animation Art Class, we start with Blender. And apparentally we're going to make our 2D video games on it. This may not seem like a big deal at first...but think about something: what better way to draw attention then a video game?

Yes, I am thinking of basing my game off of the BCC...but I need your help. In order to make the game as addicting as possible, it must be simple and addicting, like Cookie Clicker. How will this be possible? Well...just watch the below video.
Game Theory Candy Crush, Designed to ADDICT12:48

Game Theory Candy Crush, Designed to ADDICT

After you've watched the above video, give me your ideas based on what the video told you. This will be divided into three parts:

1. The mascot. Should the star of the game be Mini-Lewa? Or should it be a Bohrok? You decide.

2. The simple concept: The gameplay needs to be simple. How exactly does it work?

3. How it's addicting: Using the knowledge granted by the video, explain to be how your idea will be as addicting as possible.

Once we get that out of the way, I can design the game so it can be easily moved to the AppStore once it's finished and put on the website, and BAM! Suddenly, everyone knows who the BCC is. I will have a vote later on.

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